
#Slitterhead bokeh update#
We will update this post as soon as more information is available regarding the release date. Familiar body parts and human features are contorted and presented in unfamiliar ways creating a similar sense of unease to the many vaguely human creatures of the Silent Hill franchise. Rather than leaning incredibly heavily in the realm of the unrecognizable, all the creature designs appear to have some basis on human anatomy. The Slitterhead announcement trailer featured the same kind of creature designs that made Silent Hill unsettling to many. Survival horror fans will also notice that the soundtrack is composed by Akira Yamaoka, a veteran from the original Team Silent days. The game appears to take a much more aggressive approach with its brand of horror than the familiar slow-paced direction of the developers’ past horror efforts. It’s likely that we will find out more info at some point during 2022. Slitterhead does not yet have a solid release date nor have specific platforms been announced. So, when can you get your hands on Slitterhead? Hopefully, his next game can deliver exactly what fans of his work are looking for. It may not have been as well-received as some of his other works, but it still carries a dedicated following. Toyama also created the lesser-known Siren during the PlayStation 2 era shortly after leaving Team Silent. The indie company was formed by Keiichiro Toyama of Gravity Rush and Silent Hill fame in 2020. In addition to Slitterhead, Toyama also shared his thoughts on his previous work, mentioning that remaking Silent Hill would be too complicated and that he would love to see a new Gravity Rush instalment.Slitterhead is a horror game from Bokeh Game Studio. Keiichiro Toyama surprised us by announcing that he would be leaving SIE Japan Studio at the end of 2020, at which time he confirmed that he would be starting his own company. “In terms of narrative, there are some unusual elements that we’re looking for,” Toyama concluded. The game will aim to take the horror genre in a new direction with “completely new mechanics.” Toyama concluded the interview by predicting a 2023 release window for Slitterhead. Toyama added, however, that this will not be the “exciting” approach seen in other combat systems, but rather the team will focus on introducing the player to “powers that ordinary people don’t have.” In case you’re not familiar with them, Fruit Chan is known for using unknown actors in his films about everyday life, while Kar-wai is known for his productions that follow a stylized, non-linear narrative.Īs for the gameplay we can expect to see in Slitterhead, Toyama said that the emphasis would be on action and combat this time, which is very different from what we saw in the Silent Hill series. During The Game Awards 2021, Silent Hill and Siren creator Keiichi Toyama announced Slitterhead, the first project from his new company, Bokeh Game Studios.

In addition to this approach, Toyama said that he was inspired to create Slitterhead by Japanese adult comic books, the films of screenwriter and producer Fruit Chan and filmmaker Wong Kar-wai. Slitterhead Trailer Gallery 7 Images Toyama set up Bokeh Game Studio after leaving Sony Japan alongside Junya Okura (Gravity Rush) and Kazunobu Sato (The Last Guardian). The game will aim to take the horror genre in a new direction

In addition to his own predicted release window, Toyama revealed that the game’s central theme would be “fear of the unknown,” as he believes that what scares people the most is when presented with a completely unfamiliar situation. Slitterhead‘s father, Keiichiro Toyama, shared new details about the highly anticipated horror game in an interview.
